Dragon Age Veilguard
Posted: Fri Nov 15, 2024 1:05 am
I figured I might as well give this game a try, since I still have that EA subscription until the end of the month (I may even renew it if I decide to keep playing this game... it pays for itself if I'm actually going to play their games)
What I didn't like about previous Dragon Age titles was that everything was kind of out of perspective, not immersive. For example tall castles looked small and it didn't feel like I was walking through a game world etc. This one seems more in perspective.
Very nice graphics and I have it on Ultra with full ray tracing and "hair strand" (things that people on proton-db were saying you have to disable,m and/or use an amdgpu.ppfeaturemask=0xfffd3fff (for disabling some power/clock features... I'm not about to do that without even knowing what those bits represent). I must be doing something right with my wine-tkg and translation tools (vkd3d-proton for this one) because it works nicely out of the box, with everything in game enabled.
So far, on the easiest setting, the combat is do-able. Similar key mappings to Assassin's Creed Odyssey (and other games). Left click for "light" fast attack, hold shift for Strong attack. Space to dodge, right click to bring up shield etc. I was chopping up baddies like a pro from the start
I'll have to see about a photo mode to make screenshots, that's one thing I miss by not using Steam.
Pretty meager screenshots on Steam here (I don't like videos), but there are some
https://store.steampowered.com/app/1845 ... Veilguard/
What I didn't like about previous Dragon Age titles was that everything was kind of out of perspective, not immersive. For example tall castles looked small and it didn't feel like I was walking through a game world etc. This one seems more in perspective.
Very nice graphics and I have it on Ultra with full ray tracing and "hair strand" (things that people on proton-db were saying you have to disable,m and/or use an amdgpu.ppfeaturemask=0xfffd3fff (for disabling some power/clock features... I'm not about to do that without even knowing what those bits represent). I must be doing something right with my wine-tkg and translation tools (vkd3d-proton for this one) because it works nicely out of the box, with everything in game enabled.
So far, on the easiest setting, the combat is do-able. Similar key mappings to Assassin's Creed Odyssey (and other games). Left click for "light" fast attack, hold shift for Strong attack. Space to dodge, right click to bring up shield etc. I was chopping up baddies like a pro from the start

I'll have to see about a photo mode to make screenshots, that's one thing I miss by not using Steam.
Pretty meager screenshots on Steam here (I don't like videos), but there are some
https://store.steampowered.com/app/1845 ... Veilguard/