High On Life
Posted: Tue May 21, 2024 5:08 am
I got up the nerve to try High On Life again after that last time where I was having lockups. When I played that game before, it was in the default DirectX 12 mode and it ran well.
However, what I missed is that people are now running it with the -dx11 parameter
(I don't think the %command% is necessary when all you are doing is appending but I always add it as a placeholder just in case)
It seems to work well now, and I didn't use any WINE_CPU_TOPOLOGY variable settings. This game isn't doing anything clever, it looks the same with directx 11. Performance is perfectly smooth.
It's a funny game, it'll be good to see it again.
However, what I missed is that people are now running it with the -dx11 parameter
Code: Select all
%command% -dx11
It seems to work well now, and I didn't use any WINE_CPU_TOPOLOGY variable settings. This game isn't doing anything clever, it looks the same with directx 11. Performance is perfectly smooth.
It's a funny game, it'll be good to see it again.